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Entries from July 2008

My Steam Account Was Just Hijacked

July 31st, 2008 · 179 Comments · Blather

UPDATE 1046AM PST:  GOT MY ACCOUNT BACK.
UPDATE: Haven’t gotten my account back, but it doesn’t appear to have been online since the incident. Also, it appears the account used to send me the message had also been hijacked. The phishing page I got suckered by was flagged by Firefox this morning, and […]

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My Commenters Ruin TF2

July 29th, 2008 · 130 Comments · TF2 News

There’s been a TF2 update, and it includes some changes (coincidentally or otherwise) suggested by the commenters of this blog. Way to go, commenters of this blog!
Specifically, the health of engie buildings will now be indicated with a gear symbol instead of a health symbol, which will help medics spot their needy patients without […]

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Crysis Warhead to Cost $29.99 (Plus $800.00)

July 29th, 2008 · 39 Comments · Games

Most of us who bought Crysis couldn’t run it on its highest settings, or even high settings. Some of us, even running it on low settings, still had performance issues. I personally ran it on settings so low it looked like Contra and still got frame rates comparable to a Powerpoint presentation.
EA promised […]

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Telltale Goes Somewhere Where There’s Cheese

July 29th, 2008 · 18 Comments · Gaming

Telltale Games, creators of the Sam & Max episodic adventure games, have announced a Wallace & Gromit game.  Awesome.
You can see the trailer and some screenshots on their site.
I think it’s a great idea — the look and feel of Aardman’s animation fit perfectly into an adventure game, and the screenshots appear to have captured […]

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Site Stuff

July 28th, 2008 · 42 Comments · Blather

So, as you may or may not notice, there are some Google ads on the sidebar now.  This is an attempt to see if I can cover my site hosting costs through ad revenue (I have three sites now).  Hopefully they’re not too annoying or distracting.
If you have a wordpress blog and want to try […]

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TF2 Wishlist — Part 3

July 28th, 2008 · 31 Comments · Blather

Continuing the series one some minor game tweaks I, and my commenters, feel would enhance the TF2 experience.
First stop: This post on Pentadact, with some great ideas on making sentries and Kritzkriegs more effective, and on how to tone down the Demoman’s game without completely hamstringing him.
Some more from my blog comments:
Eikern:  I would like […]

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Rolling Rolling Rolling

July 28th, 2008 · 12 Comments · Games

I’ve recently become addicted to an excellent game.  It’s got great graphics, fantastic physics, unlockable content, personal stat tracking, and achievements.
And it’s not even Team Fortress 2!  It’s called MotionX Poker, and it’s for the iPhone and iTouch.  You and your AI opponent each have five dice, and you roll them by shaking the phone […]

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Bioshock 50% off on Steam

July 25th, 2008 · 53 Comments · Uncategorized

If you’re at all interested in playing Bioshock, and you should be, because it’s very good, it’s 50% off this weekend on Steam.
That’s only $15 for a game that was heralded by every game reviewer as the best game ever made in the history, or future, of humankind.  Granted, it’s not as good as they […]

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TF2 Wishlist Part 2: Culled From Comments

July 25th, 2008 · 50 Comments · Blather

So, there were some nice suggestions in the comments on little tweaks people would like to see made to TF2.  I’ll repost the ones I agree with here.
From Tom:
Make it so soldier/demoman suicide works like the “finished off” thing. Its really annoying to burn a soldier down to 20 health only for him to commit […]

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Bloggin’ In Oblivion

July 24th, 2008 · 15 Comments · Gaming

I just posted Day 27 on my Living In Oblivion blog.  I hope to have another entry done early next week.

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