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Entries from June 2008

A Mighty Wind

June 20th, 2008 · 22 Comments · Blather

So, I played a few hours last night, and have a couple comments on the new Pyro Pack, all of them favorable.
First off, the new kit.  I haven’t seen enough of the new weapons to really judge them, except the first unlockable, the Flare Gun, which is an alternate to the shotgun.
The Flare Gun is […]

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Official Team Fortress 2 Blog

June 20th, 2008 · 25 Comments · TF2 News

I might as well close up shop, because a much more interesting and well-informed TF2 blog has arrived — one written by the giant pulsing brains at Valve.
Look to them for all sort of neat info in the future — gameplay philosophy, concept art, and all sorts of behind-the-scenes info on our favorite game.
The official […]

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Light ‘em if You Got ‘em

June 19th, 2008 · 45 Comments · TF2 News

Kick the tires and light the fires, the Pyro Pack is here.
Unless you’re some poor dope like me who will be at work for another six hours, you can restart Steam, download the updates, fire up TF2, and start cookin’.

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Everything You Always Wanted To Know About Me*

June 19th, 2008 · 15 Comments · Blather, Gaming

*but I never answered your e-mail.
Fledgling gamer blog The Irish Gamers interviewed me this week, and they’ve posted all the lurid details.  There’s even some vague talk about whatever comic it is I’m supposed to be working on these days.  Something about a fort?  Check it out here if you can’t get enough of me, […]

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Games Sappin’ Mah Productivity!

June 18th, 2008 · 27 Comments · Blather, Gaming

So, a lot of exciting shit going on this week, obviously.
My wife and I have both been having fun with the Spore Creature Creator (some of our creations here), and I just got an e-mail from EA letting me know I can now download the pay version (along with optional Extended Download Service for only […]

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Valve Outlines Pyro Pack, Reveals Community Maps, Ruins Gameplay

June 18th, 2008 · 37 Comments · TF2 News

First thing, the two community maps that will be released tomorrow are cp_Fastlane (which I’ve played but am not really familiar with) and ctf_Turbine (which I’ve played and don’t much care for — it’s not terrible or anything, I just think it’s a bit uninteresting).
Now to the real news: Pyro weapons, achievements, and changes. […]

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Guess Who’s Coming To Shoot You In The Brain?

June 17th, 2008 · 67 Comments · TF2 News

The long-awaited (but sooner than expected (but still a little late)) Meet the Sniper video from Valve is out! Check it out on Steam right now! I’ll post my thoughts, which I know are important to you, after I watch it.
Edit: Bloody brilliant.
Edit the second: Really, fucking brilliant. Best one […]

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Meet the Sniper, Pyro Pack This Week

June 16th, 2008 · 37 Comments · TF2 News

The Meet the Sniper movie will drop tomorrow (Tuesday) and the new Pyro Pack, with alternate unlockable weapons and achievements, will land this Thursday.  It’ll all be capped off by another TF2 free weekend starting at 11am Pacific Time Friday.
Good news, as always, spilled by RPS.
Well, hot diggedity!

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MOAR SPOAR

June 16th, 2008 · 25 Comments · Games

I promise I won’t post something about Spore everytime I see something or make something cool, except for right now, because this is too cool for school.  Someone on the SA forums made some wonderful Half-Life critters:
Bullsquid.  Houndeye.  Vortigaunt.
And someone in the RPS community made a headcrab.
Someone else made a Strider.
When the game comes out […]

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Spore!

June 15th, 2008 · 13 Comments · Gaming

So, there’s a torrent of Spore’s Creature Creator out in the torrentverse, which I won’t link to because, I dunno, it’s probably illegal or something? I’m not sure. I downloaded it anyway because I was dying to try it, plus, there’s no way in hell I’m not going to buy it when it […]

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