Critical hits demystified. The Internet’s Tom Francis explains the how, why, and huh of critical hits in TF2. A quote from the article:
“… does a good amount of damage, even if he…”
Look, I didn’t say it was a helpful quote. What am I, a journalist? Go read the article! It’s actually a pretty neat […]
Entries from February 2008
Critical Thinking
February 29th, 2008 · 10 Comments · Gaming, TF2 News
Tags:constructive criticism·crazy as a crithouse rat·crit for tat·critical mass·too many puns to choose from
TF2 Update: TF2 Ruined
February 29th, 2008 · 12 Comments · TF2 News
OMG LOOK WHAT THEY DID:
Reduced Soldier’s maximum rocket reserve ammo from 36 to 16
Reduced Demoman’s maximum sticky bomb reserve ammo from 30 to 16
Reduced Demoman’s maximum grenade launcher reserve ammo from 40 to 24
Also, heh:
Added protection against voice command spamming. Dramatic reduction in teleporters needed
And, thank you:
Fixed mp_timelimit ending the map during the […]
Tags:ch-ch-ch-changes·maybe I'll go back to playing spy·secondary weapons·steam update
I’ll Buy That For A Rupee
February 28th, 2008 · 7 Comments · Gaming, Humor, YouTube
Lore Sjöberg, of Lore Sjöberg’s Alt Text, has a new video feature over at Wired, called… well, I think it’s also called Lore Sjöberg’s Alt Text. But it’s really Lore Sjöberg’s The Ratings, only in video form with talking and artwork and looking at him.
The first episode is dedicated to Link from the Legend […]
Tags:video things·wired·zelda
Control Point
February 28th, 2008 · 8 Comments · Gaming
If you’re anything like me, your job is a daily ten-hour soul-sucking black hole of uncreative repetition and stifling banality, bracketed at both ends by a frustrating hour-long crawl along dismal car-clotted highways where the only scenery is your gas tank gauge which slowly counts down not only the amount of ridiculously expensive petroleum being […]
Tags:listen·to what the flower people say
Meet The Fill-in-The-Blank
February 27th, 2008 · 11 Comments · TF2 News
So, after learning that the “Meet the Medic” movie would be next, and then hearing that the “Meet the Scout” movie would be next, and then re-hearing that the “Meet the Medic” movie would be next, and then mishearing that the “Meet the Pyro” movie would be next, and then reestablishing that the “Meet the […]
Tags:great ideas I have·I'm always the last to know·links to the talented
Oblivion, Living In It, And What Not
February 25th, 2008 · 8 Comments · Blather, Gaming
I added another entry to the Living In Oblivion blog — the second half of day Five. It’s here. I’d actually written it up back in March but hadn’t published it. If you don’t know what the heck I’m talking about, see this entry.
I also found my notes and screenshots for about […]
Tags:·tags
If My Demands Are Not Met
February 25th, 2008 · 18 Comments · Posing
So, I’ve got this thing, this comic, that people want, and it occurred to me that perhaps I could hold it hostage for some stuff that I want. So, gimme these things, somebody, or I’ll shoot my comic in the head and dump it in a ravine. Though, at the moment, the comic […]
Tags:demands·give me back my son·he'll do it he's crazy·ransom·wishlist
“Valve just seems to consistently be destroying the game…”
February 25th, 2008 · 19 Comments · Gaming
Let’s face it, TF2 is great. Every gaming site I read on a regular basis says so (and I read two gaming sites on a regular basis), and all my friends enjoy it except the ones who have never tried it. I myself frequently experience feelings of enjoyment and satisfaction while playing it, […]
Tags:Tag relating to article·TF2 Stuff
Best of 2007
February 21st, 2008 · 8 Comments · Gaming
So, a bunch of awards were awarded, but I’m not going to bother with them because you can read about them on every other gaming site in the world.
I will, however, link to a list of my five favorite games of 2007, which I posted on yet another blog I shortly thereafter abandoned. Man, […]
TF2 Update
February 20th, 2008 · 9 Comments · TF2 News
Among the updates, this nugget:
Fixed a case where a spy stabbing from the front of a player would score a backstab
Thank God they fixed that. Not because it was happening a lot, but because when it did happen, a conversation like this would always occur over teamspeak:
Player 1: “Wha… what the… that […]